Projects like Godot are being swamped by contributors who may not even understand the code they're submitting.
Maintainers are finding it impossible to keep on top of, and the problem's only getting worse.
Godot dev Rémi Verschelde says the team in charge of maintaining the open-source engine is overwhelmed by AI-generated code submissions.
As spotted by Game Developer, Verschelde’s comment on Bluesky was made in response to a post by Adriaan de Jongh, the developer and publisher of the 2017 indie puzzle hit Hidden Folks, which stated ...
Under the hood, the company uses what it calls the Context Engine, a powerful semantic search capability that improves AI understanding of codebases beyond simple static and keyword searches used by ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results