Toyota introduces Fluorite, a game engine built for in-car screens, focused on 3D interfaces, fast performance, and low hardware demands.
Simulator-style video games are designed to scale in complexity, allowing players to engage at anything from a casual level ...
Game engines are no longer just for PlayStation or PC. They’re rapidly becoming the backbone of next-generation automotive infotainment systems. At FOSDEM 2026 in Belgium, Jamie Kerber of Very Good ...
Plenty of our childhoods had at least one math teacher who made the (ultimately erroneous) claim that we needed to learn to do math because we wouldn’t always have a calculator in our ...